Landscape
Installations- Thu 19.May @ 11:00 - 5/7/16 23:00
- Fri 20.May @ 11:00 - 5/7/16 23:00
- Sat 21.May @ 11:00 - 5/7/16 23:00
- Sun 22.May @ 11:00 - 5/7/16 23:00
Landscape is an interactive installation presenting an artificial „world“ or digital track of land created in computer by code. It mixes together several complex geometries, procedural objects and shapes, which emerged along the way during the creative process. Created parts of land or terrains are far from „real“ terrains. They are imaginative, ambient, dreamed. Geometrical abstraction aesthetics connect different terrains together with similar feeling. Non-photorealistic rendering enhances the unique aesthetics. LANDSCAPE is presented experimentally in virtual reality. For this purpose, the development version DK2 of Oculus rift was used. LANDSCAPE is not defined or determined by frame, it is not fitted to view from a specific best point of view. Everyone can make their own views to different parts of land by moving their body and head at the exhibition place.
Visuals, code: Pavel Karafiát
Music: Ondřej Mikula (Aid Kid)
ARTISTS
Pavel Karafiát (CZ)
Digital designer and developer who also works in the field of media art. Based in Prague, Czech Republic. With a background in engineering and philosophy, he is trying to fill the gap between computation, interaction and aesthetic. Multidisciplinarity and „antidisciplinarity“ are for him important principles. For several years, he has been mainly working with the creative-development platform vvvv in order to create realtime 3d graphics, projected light, interactive installations and software prototypes. He is also part of the Lunchmeat label, one of the visuals group in Czech Republic. He collaborates with other artists on interactive installations and performances. He has participated in projects exhibited in many festivals or events, like: Oddstream – Nijmegen, File – São Paulo, Patchlab – Krakow, Insanitus – Kaunas, Enter – Prague, Soundczech – Bucharest.